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25 New Graduate 3D Rigger Position

25 New Graduate 3D Rigging Artist

[Job Description]
・Rigging of characters, props and background models using 3DCG software (mainly Maya)
 (setting up bones, deformers, etc., and designing and creating controllers, etc.)
・Development and customization of support tools used by artists
・Asset workflow development, etc.

[Application used]
・Maya

[Prerequisite]
・Experience with MEL, Python, etc.

 

[Note]

Please note that all entry-level positions require Japanese proficiency

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