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Mid-career Recruitment Artist Positions
Rigging Artist
*Actively Recruiting Rigging Artists!
【Job Description】
・Setting up bones (skeleton) for characters, designing and setting up deformers
・Designing gimmick-type control rigs
【Applications Used】
・Maya
【Suggested】
・Experience in development tools such as MEL, Python and C++
・Experience in developing and designing muscle system
・Experience in MotionBuilder under professional environment
【Work Location】
・Head Office (Minato-ku, Tokyo)
・Hybrid working: a mix of on-site and home-based work, with flexibility depending on business and operational needs.
※For remote work, you are responsible for your home working environment (e.g., a wired internet connection and a suitable PC).
・Fully remote arrangements from outside commuting distance may be considered on a case-by-case basis.
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