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Mid-career Recruitment Artist Positions

Rigging Artist

*Actively Recruiting Rigging Artists!

【Job Description】
・Setting up bones (skeleton) for characters, designing and setting up deformers
・Designing gimmick-type control rigs

【Applications Used】
・Maya

【Suggested】
・Experience in development tools such as MEL, Python and C++
・Experience in developing and designing muscle system
・Experience in MotionBuilder under professional environment

 【Work Location】

・Head Office (Minato-ku, Tokyo)

・Hybrid working: a mix of on-site and home-based work, with flexibility depending on business and operational needs.

※For remote work, you are responsible for your home working environment (e.g., a wired internet connection and a suitable PC).

・Fully remote arrangements from outside commuting distance may be considered on a case-by-case basis.

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